
#pragma once

#include <glut.h>
#include <gl\glaux.h>

#include <GlutWindow.h>
#include <GlutTools.h>

class Lessons_23456 : public AbstractGlutWindow
{
public:
    Lessons_23456(const char* name, int w, int h);

    void nehe2();

    void nehe3();

    void nehe4();

    void nehe5();

    void nehe6();

    void onDisplay();
    
    void onReshape(int w, int h);

    void onVisibility(int state);

    void onKeyboard(unsigned char key, int x, int y) ;

    GLvoid LoadGLTextures();

private:
    Texture tex;
    GLfloat tAngle;
};

